create layers functions
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96
cnn.h
96
cnn.h
@ -1,7 +1,8 @@
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// convolutional neural network c header library
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// inspired by euske's nn1
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// meant to be synthesized into RTL through vitus HLS for an FPGA implementation
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// meant to be synthesized into RTL through Vitus HLS for an FPGA implementation
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#include <cstdlib>
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#include <stdlib.h>
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#include <math.h>
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@ -18,7 +19,7 @@ typedef enum {
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fc_output,
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} fcpos;
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typedef struct Layer {
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typedef struct {
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ltype type;
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// spatial extent of layer- l,w,depth (color space)
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int height;
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@ -51,3 +52,94 @@ typedef struct Layer {
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} fc_params;
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} params;
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} Layer;
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float random_uniform(float min, float max) {
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return min + (max - min) * ((float)rand() / RAND_MAX);
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}
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float he_uniform(int fan_in) {
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float limit = sqrt(6.0f / fan_in);
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return random_uniform((limit * -1), limit);
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}
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float glorot_uniform(int fan_in, int fan_out) {
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float limit = sqrt(6.0f / (fan_in + fan_out));
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return random_uniform((limit * -1), limit);
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}
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Layer* create_input(int height, int width, int channels) {
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Layer* layer = (Layer*)malloc(sizeof(Layer));
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layer->type = input;
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layer->height = height;
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layer->width = width;
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layer->channels = channels;
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return layer;
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}
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Layer* create_conv(int height, int width, int channels, int num_filters, int filter_width, int filter_height, int stride, int zero_padding) {
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Layer* layer = (Layer*)malloc(sizeof(Layer));
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layer->type = conv;
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layer->height = height;
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layer->width = width;
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layer->channels = channels;
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layer->params.conv_params.num_filters = num_filters;
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layer->params.conv_params.filter_height = filter_height;
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layer->params.conv_params.filter_width = filter_width;
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layer->params.conv_params.stride = stride;
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layer->params.conv_params.zero_padding = zero_padding;
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// conv layer uses relu - use he init for weights
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layer->params.conv_params.filters = (float***)malloc(num_filters * sizeof(float**));
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int fan_in = filter_height * filter_width * channels;
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for (int f = 0; f < num_filters; f++) {
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layer->params.conv_params.filters[f] = (float**)malloc(filter_height * sizeof(float*));
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for (int h = 0; h < filter_height; h++) {
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layer->params.conv_params.filters[f][h] = (float*)malloc(filter_width * sizeof(float));
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for (int w = 0; w < filter_width; w++) {
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layer->params.conv_params.filters[f][h][w] = he_uniform(fan_in);
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}
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}
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}
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return layer;
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}
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Layer* create_max_pool(int height, int width, int channels, int pool_height, int pool_width, int stride) {
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Layer* layer = (Layer*)malloc(sizeof(Layer));
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layer->type = max_pool;
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layer->height = height;
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layer->width = width;
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layer->channels = channels;
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layer->params.pool_params.pool_height = pool_height;
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layer->params.pool_params.pool_width = pool_width;
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layer->params.pool_params.stride = stride;
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return layer;
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}
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Layer* create_fc(int input_neurons, int output_neurons, fcpos position) {
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Layer* layer = (Layer*)malloc(sizeof(Layer));
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layer->type = fully_connected;
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layer->height = 1;
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layer->width = output_neurons;
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layer->channels = 1;
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layer->params.fc_params.input_neurons = input_neurons;
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layer->params.fc_params.output_neurons = output_neurons;
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layer->params.fc_params.position = position;
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// use xav/glorot init b/c of sigmoid
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layer->params.fc_params.weights = (float**)malloc(output_neurons * sizeof(float*));
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for (int i = 0; i < output_neurons; i++) {
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layer->params.fc_params.weights[i] = (float*)malloc(input_neurons * sizeof(float));
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for (int j = 0; j < input_neurons; j++) {
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layer->params.fc_params.weights[i][j] = glorot_uniform(input_neurons, output_neurons);
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}
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}
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return layer;
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}
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